UNİTY - SCRİPTE ERİŞİM / Access to Script Variable
1 - Player Health Script
public class Player: MonoBehaviour {
public float Health = 100.0f;
}
2 -And access it.
public class Accessor : MonoBehaviour {
void Start()
{
GameObject aPlayer = GameObject.Find("aPlayer");
Player playerScript = aPlayer.GetComponent<Player>();
playerScript.Health -= 20.0f;
}
}
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